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Projects at the
Games Research Lab include:
- Friendly Games Research
(Projects exploring social and emotional aspects of gaming)
Extroverted Play
An exploration of the underlying social psychological principles which
make some games more engaging and social than others, in particular
games that engage more of a person's physical and emotional expression.
Game
Empathy Blog
A place to explore ways games can encourage empathy in players--from
design techniques and technologies to current news.
SimSBRL
A recreation of the researchers and staff, as well as the facilities
of the SBRL (Social and Behavioral Research Lab). This is a pilot project
for SimVeillance (see below)
- SimWorks
Art Series
(an ongoing artistic collaboration between Isbister & Straus)
Wriggle! A gesture-based game that allows
players to explore emotional dynamics (more to come soon)...
SimVeillance. Installation using
the Sims 2 and surveillance cameras in a public square. Presented at
ISEA
2006, where it got honorary mention in the Adobe Emerging Artist
award competition.
SimBee. A parody of the work of Vanessa Beecroft
within the Sims, exploring the nature of representation and exploitation.
Exhibited in New York, San Francisco, and San Jose, CA.

SimGallery Project. Gallery and curated art
show within an online multiplayer gameworld. Exhibited in San Francisco,
Toronto, Prague, and other venues.
The Games Research Lab hosts a biweekly Games Research
seminar, in which we examine new games and discuss ongoing research and
ideas for new projects. Rensselaer students are welcome to contact
us to join the seminar mailing list to learn about upcoming meetings.
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