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Publications
Better Game Characters by Design: A Psychological Approach
(book released June 2006)
Heuristics for Usability in Games
(white paper by Noah Schaffer, Ph.D. student in the lab)
Game Empathy blog
Presentation slides
Next Gen Character Design: A Psychological Approach
(web link to presentation at 2005 Montreal International Game Summit)
Perform or Else
(web link to presentation at 2005 Game Developers Conference) Also, accompanying video is
here
.
10 Tricks from Psychology for Better Game Character Design
(web link to presentation at 2004 Game Developers Conference)